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So here are some programs. Some useful, some useless; you decide. Few of them are old-style command line exes, so if you are running them from windows, it's better to run command line window (Menu/Run... command ) and to run them from there. Leviathan - is Final Fantasy 7 monsters database. It displays you creatures from the game along with some monster informations. Screwed positions are fixed on most of the creatures in latest version, textures are displayed, but still no animations. New things from version 0.4: displays textures and original in-game monster info. Saved positions from version 0.3 and newer are not compatible with older ones. ![]() ![]() ![]() windows versions: Leviathan v0.41 278kb Leviathan v0.4 274kb Leviathan v0.3 160kb Leviathan v0.24 160kb Biturn - is converter of 3D files and Bitmaps. It works with most used file formats and also can work with formats from various games ( see table below ). If you want to extract data from games, try reading my gamedata document for a guidelines. If you work with 3dsMax 5 and you don't have support for .ASE file format then download this ASE import / export plugin for best data support. Simon Engledew has recompiled ASE plugin also for 3dsMax 6 and 7, you can download it here: ASE plugin for 3dsMax 6 and 7. ![]() ![]() ![]() More screenshots. windows versions: Biturn 0.88 470kb ( has problem with FF7 skeletons, use older versions) Biturn 0.87 beta 4 470kb Biturn 0.87 beta 3 440kb Biturn 0.87 beta 2 440kb Biturn 0.87 440kb Biturn 0.86 alpha 3 430kb Biturn 0.86 alpha 2 325kb Biturn v0.85 290kb Biturn v0.84 alpha 4 280kb Biturn v0.831 190kb Biturn v0.83 190kb Biturn v0.824 182kb Conv v0.81 120kb Here is a list of supported formats with features: 3D file supported attributes: G - geometry ( vertices and polygons ), M - materials, S - skelet, T - textures, A - animation Bitmap attributes: P - Picture, A - Alpha
Unmass - is proggy that can extract files from those big game files, which are in fact archives. Most of the extracted files can be viewed through any graphic viewer, but some are in special game formats, which can be usually viewed through Biturn (above). ![]() Here is a list of supported games:
windows versions: Unmass w0.92 86k Unmass w0.82 84k Unmass w0.8 84k Unmass v0.77 dos versions: Unmass v0.2 26k Unmass source code is released under GNU GPL license, you can get it in the Code section. Some ripping-helping tools 54k (dos/console) - a few i created to make my life of ripping easier. ( graphic data View, Xor, Filet for file manipulation, hex2float & nuview for numeric file viewing, rnm for renaming files ). If you find any bugs, or you have some requests, please mail me about them on address 'mirex(on server)centrum dot-character sk', or post them in my TODO list. |