Today is 2010-09-09 14:34:34.

Subject: Biturn .ase: Multiple Materials and Smoothing Groups

(2008-07-24 18:21:12) mirex: Thank you for the info Bernd.

(2008-06-11 16:10:49) Bernd: Hello, thats a really nice program, but when loading something into Unreal Engine, there is only one material even if there are supposed to be more than that. Smoothing Groups are always set to 0 in your program.


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